Wednesday, April 16, 2014

BioShock Infinite: Burial at Sea Episode Two (PC) – Review


BioShock Infinite: Burial at Sea Episode Two (PC) – Review



Originally, Burial at Sea was simply going to be a DLC pack for an excellent 2013 title that had a significant chance of seeing a proper successor, but with Ken Levine’s announcement a few weeks ago that Irrational Games was being disbanded, it might well now be the very last piece of BioShock-related gaming media ever made. That’s a heavy burden, and I sincerely hope that we see more from the BioShock series in future, but this second episode of Burial at Sea does an admirable job of tying things up, and is a blast to play in the process.


Without spoiling too much, you now play as Elizabeth: the heroine of BioShock Infinite, who inexplicably shows up in Rapture at the beginning of Burial at Sea: Episode One and enlists the services of Booker DeWitt, private detective, to find a missing girl named Sally. Sally is finally found in a quarantined shopping centre, but is captured by Atlas, a working-class hero of the resistance to Andrew Ryan, the founder of Rapture. Elizabeth is thus blackmailed into doing Atlas’ bidding.



Those who were looking forward to using some of Elizabeth’s neat reality-manipulating abilities will be left disappointed: those are not available here. There’s a perfectly valid narrative reason for it, but all the same, I was hoping it would distinguish the gameplay of Burial at Sea: Episode 2 from that of Infinite.


This is an excerpt from the full story which was originally featured on gamrReview, read the full version here – BioShock Infinite: Burial at Sea Episode Two (PC) – Review

Read more here: gamrReview

No comments:

Post a Comment