Back in 2012, Atlus teamed up with Aksys to create Persona 4 Arena, a new fighting game that pits the cast of the hit RPG Shin Megami Tensei: Persona 4 (and some Persona 3 guests) against each other. The idea sounded crazy, but thanks to Aksys’s pedigree and Atlus’s storytelling, the game ended up impressing many. Now, as fighting games are wont to do, Arena is getting a re-release in the form of Persona 4 Arena Ultimax. However, this isn’t a simple or lazy expansion, as the roster of characters has greatly increased and a new story mode has been promised.
Ultimax keeps the same fighting engine from its predecessor. Each character has weak and strong attacks, throws, sweeps, and all out rush attacks. They also have a Persona, which has its own weak and strong attacks and other special abilities. Each character’s Persona is the same as it was in their original appearance and many of them focus on a specific element. (Yukiko’s is fire, Akihiko’s is electricity, Yosuke’s is wind, and so on).
The new characters in Ultimax fill in some of the holes from the original Arena‘s roster, including Persona 3 characters Yukari, Junpei, Ken and Koromaru, and Persona 4′s pop-idol Rise and the killer from that game’s murder mystery. Yukari is a pure zoning character, using her archery skills to attack from a distance. Junpei is a baseball player who has a special meter at the bottom of the screen. Landing attacks gets runners on base and if you bring enough runners home, it will boost Junpei’s abilities. Young kid Ken (now teenager) and fan favorite dog, Koromaru, fight together as one playable character. Rise was a support character in Persona 4 but has entered the ring this time around. She sings into the microphone she’s holding while fighting. And the murderer… well, I don’t want to spoil their identity – go play Persona 4!
This is an excerpt from the full story which was originally featured on gamrReview, read the full version here – Persona 4 Arena Ultimax will put you in a Suplex Hold – Preview
Read more here: gamrReview
No comments:
Post a Comment