Home consoles are not what they once were in the Land of the Rising Sun. Handheld gaming systems have been Japan’s preferred method of play since last generation, but both of this generation’s released home consoles – the Wii U and the PlayStation 4 – have really been struggling in their home country.
However, Nintendo’s console actually does have a few key advantages regarding Japan. First, it’s a very energy efficient machine with a low power draw – something that generally appeals to Japanese households. Secondly, while the Gamepad is not a portable gaming system, it does at least grant the same capabilities as handhelds around the home with much of its library. Most importantly, though, much of its software on the horizon does bode well for Wii U in appealing to the Japanese market, which is imperative.
Mario Kart 8, while not moving an abundance of consoles, has at least helped to stabilize weekly sales above their previous numbers. Hyrule Warriors should go over very well with the Japanese audience, as should Shin Megami Tensei x Fire Emblem, Xenoblade Chronicles X, and of course Super Smash Bros U. Other titles such as Bayonetta 2, Mario Party 10, and the upcoming Fatal Frame for Wii U should also be pretty well received. Then there are newly announced games such as Mario Maker and Splatoon that could prove to be surprisingly popular. And, of course, tried and true IPs such as Yoshi, Starfox and Zelda certainly won’t hurt.
This is an excerpt from the full story which was originally featured on gamrReview, read the full version here – Can Nintendo make Wii U the Console of Choice in Japan? – Article
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